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FREE ONLINE STRATEGY GAME
Real Time - Web based - Massive Multiplayer
http://www.astrowars.com/register/?r=36509 Follow the link to register and try it out and the new beta starts in 6 days. also support available at ... http://galacticnemos.com |
My 4th beta coming up...
Great game :biggrin: |
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PS ... 4 days to start of Beta 10 :cool: |
Nice use of the referal ;)
4 days to restart - time to go to war with your allies and see who really had the biggest fleet! LOL Andy |
Screen name is...da dada daa...Wolfe
Tried customizing my race this time around...worked out for production, i have a +65% pp bonus but my growth and culture are so slow everybody else has the extra planets to make up the difference Whats yours buk? |
Just started playing the game...seems like fun!!
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If your all interested in Free MMORPG games try these!!!
http://games.swirve.com/utopia http://games.swirve.com/earth |
I've heard Astrowars was really good. That's why I'm afraid to try it.
How much time do you spend playing each game? |
The first two weeks of it you can spend about 5 mins a day just checking on things and upgrading your planets
towards the end of the betas, depending how well you did and how bad you wanna keep your ranking...you can be checking every couple hours for enemy attacks and spending alot of time shooting pms back and forth to coordinate attacks or defence |
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Ok I decided to try this can some one give me the dummy version as to what to do and the goal
Thanks |
Build ships, kill people , have fun :mrgreen:
First you must build up your planets so you make $$$ Hydo farms build population...population affects PP production and science points Robot Fac make $$( plus for every Population) Cybernets let you get more planets Labs add to your science Star bases are you planets defence build your planets up to 10-12 in all fields...this would be good Culture is how many planets you can have...the more cybernets you have the quicker the culture everything is level based in your sciences area you can choose which area you can "research" Biology is how far you can see in the star map economy is how much your battle ships, cruisers, destroyers cost energy is how fast your ships fly math is your defence and time arrival calculator and when you get to level 15 you can make cruisers Physics is your attack and once you get to level 15 you can build Battle ships social is how much population you can have on your planets All this is affected by your science labs and population Culture is only affected by Cybernets and the more culture ...the more planets you can have. Thats the quick version :mrgreen: |
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after 5 TA's I had +112% growth / +82% Science/Culture / +76% production and finished 220 something :mrgreen: |
Nice finish buk! I wish I hadnt become so busy at the end of the beta =(
Will be nice to see some more local like reefers in game!!!!!! Beth (nemain) |
Don't build your starbases... Just makes you a nice target for people like me who like the XP points gained by attacking them. Seriously - you'd rather loose the planet than to hand a ton of points out to another player.
Andy |
nice Buk :)
I couldnt find anybody around me that wanted a TA... |
Heh ... and that was after losing a pop 20 to a BLUB fleet that was close to 40K CV ! :eek: ... I figure I might have been close to finishing 120 or so had I not lost the pop on that planet as that fleet came through killing everything in sight :rolleyes:
Ah well ... new beta coming up and the NEMO are ready to kick butt and take names :mrgreen: |
Well this is a old thread :lol:
Turns out I started to play this round (G26) after retiring since G6! :wink: Playing with SJ (Space Junkies) this round as NEMO has not played as a alliance since G7 Round is about half way over but If anyone wants to get their feet wet to get ready for next round just follow this link and ask if you need any gameplay tips http://www.aw21.zq1.de/register/?r=36509 |
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